Review: Star Wars Outlaws
The franchise of Star Wars is one of the most iconic and popular films in the space science fiction genre. Since it was created by George Lucas in 1977, it has gained millions of fans around the world. The story of the Skywalker family and that galaxy far, far away has become a fundamental part of contemporary pop culture.
It was inevitable that the franchise would make its way into the gaming world, and since 1982 more than 120 games have been released on various platforms.
In this review, we will focus on the most recent game in the series: star wars outlaws. Released on August 27, 2024, Outlaws presents a different story, set in a familiar environment from the vast lore of Star Wars: the criminal underworld. There are no Jedi, lightsabers or mention of the Force.
Will this be enough to capture the interest of the demanding and numerous fans?
The review was made possible thanks to a code provided by NVIDIA LATAM, but this does not affect the impartiality of the opinion expressed.
Table of Contents
Technical details
The game uses the latest generation graphics engine Snowdrop, developed by Ubisoft Massive. This engine has been used in notable titles such as the franchise The Division, Mario + Rabbids Kingdom Battle, and the recent xdefiant.
The main features that distinguish the engine Snowdrop are:
- Node-based scripting system, integrating all areas from rendering to AI, quests and interface.
- Realistic day and night cycles.
- Volumetric global illumination.
- Procedural destruction.
- Advanced particle and visual effects system.
- Dynamic shaders.
star wars outlaws It is a multiplatform game, available for PC, XBOX Series y PS5. It also has physical versions for consoles, although a physical collector's edition has not been announced.
PC Requirements
Minimum requirements:
Goal: 1080p @30 FPS with low graphics and quality upscaling technology:
- Operating System: Windows 10, Windows 11 (64-bit), DirectX 12.
- Processor: AMD Ryzen 5 3600 @ 3.6 GHz, Intel Core i7-8700K @ 3.70 GHz.
- Graphic card: NVIDIA GeForce GTX 1660 (6 GB), AMD RX 5600XT (6 GB), Intel Arc A750.
- RAM: 16 GB (Dual-channel).
- Storage: 65 GB on SSD.
Recommended requirements:
Goal: 1080p @60 FPS with high graphics and quality upscaling technology.
- Operating System: Windows 10, Windows 11 (64-bit), DirectX 12.
- Processor: AMD Ryzen 5 5600X @ 3.7 GHz, Intel Core i5-10400 @ 2.9 GHz.
- Graphic card: NVIDIA GeForce RTX 3060 Ti (8 GB), AMD Radeon RX 6700 XT (12 GB).
- RAM: 16 GB (Dual-channel).
- Storage: 65 GB on SSD.
High requirements:
Goal: 1440p @60 FPS with high graphics and quality upscaling technology.
- Operating System: Windows 10, Windows 11 (64-bit), DirectX 12.
- Processor: AMD Ryzen 7 5800X @ 3.8 GHz or Intel Core i5-11600K @ 3.9 GHz.
- Graphic card: NVIDIA GeForce RTX 3080 (10 GB), NVIDIA GeForce RTX 4070 (12 GB), AMD Radeon RX 6800 XT (16 GB).
- RAM: 16 GB (Dual-channel).
- Storage: 65 GB on SSD.
Ultra Requirements:
Goal: 4K @60 FPS with ultra graphics and quality upscaling technology.
- Operating System: Windows 10, Windows 11 (64-bit), DirectX 12.
- Processor: AMD Ryzen 7 5800X3D @ 3.4 GHz, Intel Core i7-12700K @ 3.8 GHz.
- Graphic card: NVIDIA GeForce RTX 4080 (16 GB), AMD Radeon RX 7900 XTX (24 GB).
- RAM: 16 GB (Dual-channel).
- Storage: 65 GB on SSD.
Test Equipment Setup
- Processor: Intel Core i7-14700KF
- Motherboard: MSI MAG B760M MORTAR WIFI II
- RAM: TEAMGROUP 32GB DDR5-6400
- Graphic card: MSI NVIDIA GeForce RTX 4070 SUPER
- Storage: Samsung SSD 970 EVO Plus 2TB
Star Wars Outlaws graphics and sound
It is inevitable to make comparisons with other products in the franchise. EA achieved great success with the Cal Kestis saga, standing out for the excellent characterization of its characters. However, in star wars outlaws, this is not replicated in the same way. The actress in charge of giving life to the protagonist, Kay Vess, is the Venezuelan Humberly González, but the final result of the character presents notable differences.
Kay is the only character who seems to have received a subpar treatment in terms of the quality of her expressions and graphic details. Her design feels stiff and lacks polish, as if it were a last-minute change, out of sync with the motion capture that is common in games of this calibre. The other human characters in the game show a higher quality in terms of their finishes, which makes the disparity even more evident.
Graphics technologies available in Outlaws
Ray Tracing, a graphical rendering tool known as ray tracing, allows you to realistically simulate the interaction of light with objects in a virtual environment. Unlike conventional methods, such as rasterization, which simplify the lighting process, ray tracing follows the path of light rays from the camera to light sources, accurately calculating reflections, refractions, and shadows.
This makes it possible to create incredibly realistic visual effects, such as reflections on shiny surfaces, soft, transparent shadows, and light scattering through materials such as glass. Ray tracing has been used for special effects in the film industry for decades, but recent advances have made it possible to use it in real-time video games. DLSS-3.5 (Deep Learning Super Sampling) it is a technology of NVIDIA which uses artificial intelligence and neural networks to improve the visual quality and performance of video games.
Unlike previous versions, DLSS-3.5 introduces a key feature called Ray Reconstruction, which uses AI to improve the accuracy and quality of ray tracing effects such as reflections, shadows, and global illumination. DLSS-3.5 not only increases frame rates by rendering images at a lower resolution and then upscaling them to a higher resolution, but also optimizes how ray tracing effects are handled, providing superior visual quality with fewer artifacts and greater stability in fine details.
This version is designed to deliver a sharper, more detailed visual experience, even in complex scenes, while maintaining high performance on systems that support graphics cards. NVIDIA last generation (RTX series 40).
Cinematics are created using the game's own graphics engine, allowing for a seamless transition between cinematics and gameplay. This contributes to an immersive experience, with no noticeable interruptions between story scenes and gameplay.
One of the highlights of the game is the setting of the explorable planets. Each scenario is meticulously detailed, highlighting the diversity and visual richness of the universe. Star Wars. The finishes and attention to detail in the environments offer a stunning visual experience, immersing the player in each world they explore.
En Outlaws, we can explore up to five planets, each with totally unique environments. From the ever-elegant desert Tatooine, to the frozen and gloomy planet of Kijimi. In addition, the space around these planets and some space stations can be explored. Three of the planets offer vast areas of exploration, which demands high graphical performance, especially for the most powerful graphics cards. Thanks to RTX and Ray Tracing technology, the environments stand out for their impressive visual beauty, immersing the player in highly detailed and realistic landscapes.
Although the spacepunk aesthetics of the cities in Outlaws It doesn't really pop with Ray Tracing, it's in the Imperial environments where the lighting and reflections, powered by NVIDIA technology, really shine.
Unlike the EA saga, Outlaws does not have Latin Spanish dubbing, only peninsular Spanish. Something that is always missing in Ubisoft games.
The music of Outlaws It was composed by Wilbert Roget II, Kazuma Jinnouchi and Jon Everist. It is orchestral in nature and respects the musical legacy established by maestro John Williams for the franchise. The complete soundtrack features 44 songs and is available for streaming via Amazon Music. There is no release date yet for the vinyl release.
Link to Game Soundtrack.
game plot
En Outlaws, we follow the story of Kay Vess, a small-time thief originally from Canto Bight, on the planet Cantonica. Together with her pet companion Nyx, she seeks to earn some credits through less than legal means. After a series of mistakes in her jobs, Kay earns the enmity of the Zerek Besh syndicate, who puts a death mark on her. By stealing the Trailblazer ship, she begins her adventure by carrying out jobs and gaining a reputation among the main syndicates in the galaxy: the Hutts, the Pikes and the Crimson Dawn.
Set temporally between episode V and VI of the main saga, Outlaws immerses us in the underworld of thieves and mercenaries, while the Rebel Alliance and the Empire fight for control of the galaxy.
Can Kay and Nyx navigate the galaxy's dangerous underworld while seeking to survive the bounty placed on their heads?
Genre and features of the game
Outlaws is primarily a third-person stealth game, Ubisoft's specialty. Equipped with an old blaster, a hairpin lockpick, Nyx, and several additional gadgets, Kay must infiltrate Imperial bases, Syndicate facilities, and other locations to earn credits.
Nyx is crucial to the success of these infiltrations. She can fetch items that are out of Kay's reach, press buttons, and perform various tasks. She can also steal from guards, distract them, and even attack them. Kay has the ability to knock out enemies if she surprises them from behind. If she is detected, she can use her "give and take" to gain time and fire her gun in stun mode. It is worth mentioning that in this galaxy, everyone seems to have limited hearing; otherwise, it would be difficult to explain how enemies do not hear the blows delivered to their companions. In addition, NPCs show a noticeable indifference to the absence of colleagues nearby.
The mechanics of lockpicking are rhythmic: you must press the button in rhythm with the lock's indication to open it. Although it can be tedious at times, it adds a degree of difficulty to the game.
The mechanics of hacking in Outlaws It is, without a doubt, the simplest one in the game. It seems that the developers chose not to complicate things with this mechanic, making it quite accessible and straightforward.
At times, we'll have to face enemies directly, and for that we'll have an old blaster. This weapon uses a cooling system that we've already seen in other games in the franchise and offers three firing modules:
- Plasma: The main damage of the blaster.
- ions: Designed to damage shields and robots.
- Sustainable: deals explosive damage.
Each module has additional variants to suit each player's playstyle. In addition, in certain situations, players can temporarily pick up additional weapons and throw grenades for added versatility in combat.
As a last resort, Kay has an adrenaline mode. This mode works in a similar way to the “dead eye” of Red Dead Redemption 2: Slows down time so you can mark enemies and then shoot them quickly and effectively.
Unfortunately, the game does not feature a cover mechanic, which can make combat difficult when facing multiple enemies at the same time.
To move around the open worlds, you have a speeder at your disposal. Although handling it can be a bit tricky at first, it's not hard to master. If you're attacked while driving, you can activate adrenaline mode to effectively eliminate enemies.
Another recurring mechanic in the franchise is parkour. There are stages that function almost like platforms, where you will have to climb, jump and use the available hook. Unlike Cal Kestis, Kay does not use the Force, so her parkour technique is somewhat more limited.
As for the piloting of the spaceship, it is quite similar to that seen in Battlefront II y squadronsSpace battles are not difficult to handle, and in the areas near the planets you can also explore to collect resources needed to upgrade your weapon, speeder, and spaceship.
Kay needs to gain reputation with the dominant syndicates, and the best way to do this is by taking on a variety of jobs: smuggling, data theft, and cargo recovery are the most common types of missions. However, some of these jobs can reduce reputation with the affected syndicate, so it's crucial to decide wisely when and which ones to take on.
Throughout the game's cities, you'll find several playable arcade machines to enjoy as a short break between missions. One of the mini games that stands out is the iconic Sabacc, which has its own chain of side quests. The flow of the card game is remarkable; the rules are simple and easy to learn, but each table offers an entertaining and engaging experience.
Conclusions
As I mentioned at the beginning, comparisons are inevitable but necessary. EA did an excellent job with the Cal Kestis saga, setting a very high standard for future developments. Unfortunately, Outlaws falls short of that level. This criminal underworld of the galaxy, which has been superficially explored in other works of the saga, is not showcased in this installment. The syndicates are presented as small gangs that anyone can outwit with little effort. In addition, the actions of the members of the Rebel Alliance and the Empire do not fit well with the time period in which the story is set.
While the cowboy gunslinger theme for the characters is interesting, it does limit gameplay by restricting Kay to using only an old blaster. The lack of a cover mechanic means Kay takes a lot of damage during gunfights.
Another significant drawback is the auto-save system. The game does not allow you to manually save during infiltration zones, only autosave upon reaching certain milestones. If you do not save before entering a mission and are discovered, you are kicked, lose reputation, and the game autosaves. This can force you to rewind to the last manual save, which can result in a considerable loss of time.
The design of the main character, Kay Vess, also leaves a lot to be desired. While I already mentioned that the design differs significantly from the actress who served as her model, Kay is the only character who looks this disheveled. The other human characters have more polished designs and better expressions, while Kay seems to have the same face in every cutscene she appears in, as if it was changed at the last minute without time for proper synchronization.
The story isn't particularly remarkable either. While forced backstories are common in the official timeline, meeting the unluckiest thief in the galaxy is less appealing when the backdrop is a galactic civil war. Cameos from well-known characters also fail to make an impact.
Outlaws doesn't offer anything new to the series. As for what it should excel at (stealth), it doesn't deliver. Gunfights and speeder handling are better handled in Battlefront 2, parkour is more entertaining in Survivor, and the driving and space combat are better in squadrons. Although, if they implement a multiplayer mode for Sabacc, I'm definitely in.
Star Wars Outlaws - Review
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Visual section
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Operational
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Game mechanics
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Narrative
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Music
Overall
Summary
Outlaws doesn't quite reach the level of the Cal Kestis series. The criminal underworld feels superficial and the syndicates seem like minor gangs. The story and character actions don't quite fit the timeline. Gameplay is limited to a blaster and lacks cover mechanics.
Auto-save can be inconvenient and the design of the main character, Kay, doesn't stand out. While the story has forced moments, Outlaws It still offers a fun experience if it receives some gameplay changes.
Pros
-Well designed scenarios.
-Lockpicking and hacking mechanics.
-Nyx.
-The Sabacc.
Cons
-Kay's poor design.
-Untimely autosave.
-Lack of coverage mechanics.
-The game's limited combat mechanics.