NVIDIA GeForce Game Ready 512.15 WHQL
Game Ready for Ghostwire: Tokyo
Tokyo is invaded by deadly supernatural forces, perpetrated by a dangerous occultist, causing the population of Tokyo to disappear in an instant. Ally with a powerful spectral entity on its quest for revenge and master a powerful arsenal of abilities to unravel the dark truth behind the disappearance as you face the unknown in Ghostwire, from Tango Gameworks and Bethesda Softworks: Tokyo.
When Ghostwire: Tokyo launches on March 25, GeForce RTX gamers will be able to enjoy beautiful ray-traced reflections and shadows, and will be able to enable NVIDIA DLSS for up to 2x performance boost. Check out exclusive new footage of Ghostwire: Tokyo, with ray tracing and NVIDIA DLSS enabled, in the video below:
Game Ready for Shadow Warrior 3
Fallen corporate shogun Lo Wang and his former employer-turned-nemesis-turned-partner, Orochi Zilla, embark on an unlikely mission to recapture an ancient dragon they unintentionally released from its eternal prison. Armed with a stinging mix of blades and bullets, Lo Wang must traverse uncharted parts of the world to find the dark beast and push back the apocalypse once more. All it takes is the mask of a dead god, a dragon egg, a touch of magic, and enough firepower to stop the impending cataclysm.
Spatial scaling for all games with NVIDIA Image Scaling
If you want to improve performance and your GPU or games don't yet support NVIDIA DLSS, check out NVIDIA Image Scaling, a spatial scaling built into the Game Ready driver. Increase performance by rendering the game at a lower resolution, then upscaling and sharpening to match your monitor's native resolution. You can turn this feature on manually in the control panel and then adjust the game resolution to match, or just turn it on automatically through GeForce Experience.
NVIDIA control panel
- To enable the NVIDIA Image Scaling feature in the NVIDIA Control Panel, open the NVIDIA Control Panel, click “Manage 3D Settings” and enable “Image Scaling”.
- Start your game and in the resolution section set it below your monitor resolution. Also put the game in full screen mode.
- You can also activate the overlay indicator, and a text label “NIS” will appear in the upper left corner of the screen. A green colored text indicates that NVIDIA Image Scaling is scaling and sharpening the game. If the text is blue, then NVIDIA Image Scaling is tuning but not scaling
*For games that do not offer full screen mode or Image Scaling is not enabled, you can set your desktop resolution to the same as the game resolution, which will enable NVIDIA Image Scaling. It is recommended to use the NVIDIA Control Panel to set or switch between scaling resolutions on the desktop.
Support for newly validated G-SYNC compatible displays
|Manufacturer||Model||HDR||Size||LCD Type||Decision||VRR Range|
|Acer||XB283KV||Yes||28 "||IPS||3840 × 2160 (4K)||48-144Hz|
|ASUS||VG27AC1A||Yes||27 "||IPS||2560×1440 (QHD)||48-170Hz|
|AOC||AG274QS8R1B||Yes||27 "||IPS||2560×1440 (QHD)||48-240Hz|
|IO DATA||GC241UXD||Yes||24 "||IPS||1920×1080 (FHD)||60-240Hz|
|MSI||G274||No||27 "||IPS||1920×1080 (FHD)||60-165Hz|
|MSI||MAG281URF||Yes||28 "||IPS||3840 × 2160 (4K)||60-144Hz|
|Philips||32M1N5800||Yes||32 "||IPS||3840 × 2160 (4K)||60-144Hz|
|Philips||PHL276M1RPE||Yes||27 "||IPS||2560×1440 (QHD)||48-240Hz|
|Philips||PHL32M1N5500Z||Yes||32 "||IPS||2560×1440 (QHD)||48-170Hz|
|Philips||PHL32M1N5800A||Yes||32 "||IPS||3840 × 2160 (4K)||60-144Hz|
|ViewSonic||VP2776||Yes||27 "||IPS||3840 × 2160 (4K)||48-144Hz|